In my previous post about goals I wrote that I intended to play the game Suzerain and write a review. I stated that I wanted to do a full playthrough but I would consider the goal accomplished if I played 10 hours.
So, I have been a bit mixed. I passed the 10 hours threshold two weeks ago. So in that sense it is goal accomplished. I just have some mixed feelings about the game and haven't played since then. On the one hand I have enjoyed playing so I would like to continue but at the same time it is a weighty game that I feel like I have to be in the right mindset for. I also seem to have moved on to some other games. So, I have been holding off on writing the review just because I thought it would be better to finish it first. However, just feeling like I wanted to work on the blog tonight and this is a bit of unfinished business and the indications are that despite enjoying it I am moving away from it.
So, for a basic rundown, the game is a politics simulation. You play as the newly elected president of a smallish country. The countries and the map are all fictional. However the setting explicitly uses the 1950s as the setting and it is very clearly a Cold War basis. There are two competing large scale alliances, one a capitalist one, and the other a socialist one. The technology of the time is also appropriate to the real world setting of 1950s with the space race, nuclear power, and the first ICBMs being developed. Your country is pretty small so it is caught between these two alliances and a big part of your strategy has to be deciding how you will play this. However, the lead countries of these two alliances are both off the map so much of your foreign policy is about negotiating with the other countries in your immediate vicinity. This involves trade deals, immigration policy decisions, and security arrangements like alliances but also other issues like joint missions. You also have to deal with a host of domestic issues from a recession to constitutional reform as well a rioting and protests. The game play is conducted through a series of dialogues from meetings or social events where you hear from your advisors or other people and make decisions about the issue at hand.
So, on the positive front I would say the game is quite engaging. This can be seen in the fact that when I play I tend to play for a good chunk of time like 2 or 3 hours. In playing I really feel like I care about the decisions and the consequences. I think this is because the writing is pretty good. I also feel like the game engages with my actual opinions but also challenges them. I feel like I try to play according to some of my actual principles but I find I can't always do that because of the situation in the game presenting sufficient drawbacks to my preferred position. This is interesting and I feel it does make me appreciate the difficulties of being a leader, particularly an elected leader. The advisors are also real characters with opinions and biases rather than the neutral bland advisors of a game like Civilization. They give conflicting advice and you have to make your own decisions.
Secondly I feel the game is also engaging because it isn't a pure sandbox like Europa Universalis IV. There is a story that unfolds and scripted events. However the game does a really good job of making these feel natural so you still feel like you have a lot of control but it feels more engaging than just managing sliders and meters. There are actual substantive issues coming up that require decisions that don't have clear cut answers.
I also really appreciate that there don't seem to be "right" answers to a lot of the decisions you face. It feels like it is possible to play the game in a variety of ways. It seems like all the answers you can choose have both positives and minuses. There seems to be some value in consistency but it never feels like there is only one choice.
So, if I have a lot of praise then why have I stopped playing? First off, the game is very text heavy. The map is attractive but the game is basically entirely about reading dialogue, descriptions, reports, bills, and even a variety of newspapers. The results of your decisions are almost entirely presented to you as text as well. The advisors are just small icons next to their associated dialogue. To a certain extent this is pushing at the boundary between a video game and a sophisticated choose your own adventure novel. I feel it is interesting but it is pretty cerebral as opposed to visual. I feel my imagination is up to the task but this kind of thing is not always what I want when I think of playing a video game. There must be a lot of gamers who would be turned off by this much reading and this little visual stimulation.
I think perhaps more importantly there is a feeling that I can best describe as "I have my own problems." Basically because of some of the things I mentioned above there are a lot of problems presented and your country is struggling in a variety of ways. And because when I play I care about the results, there is some resistance to picking up the game. It is exciting to play but also takes some mental strength to play. This is particularly true because there are no easy answers as I said above. Everything comes with drawbacks. So basically you have to be willing to face up to sussing out these difficulties each time you play.
One small annoyance is that I have been playing on my Steam Deck (a handheld gaming device). The interface is such that the map is best navigated using the sticks and buttons. However there are some items that seem like they can only be accessed using the touch screen. This would be ok but for some reason each time you switch between these two input methods it calls up the game menu which then has to be dismissed and then you can do what you wanted to do by clicking or touching again. Most of the time you use the sticks and buttons though so each time you want to use the touch screen you have to go through this twice. First to switch to touch, then to switch back to sticks and buttons.
So, overall my assessment is that it is a very well made game that I recommend. However, it is challenging and extremely text driven. So only get it if you are ready to really think about your decisions and even your own values.